Crossbow
vs. UAC(Unarmoured Armour Class)1d8 damage
Range: 60ft/120ft/180ft
Reload: 1 round
Flintlock Pistol
vs. UAC-2 to hit(due to jamming/misfires)
1d6 per FDM(Firearm Damage Multiplier) of Target
Range: 20ft/40ft/60ft
Reload: 3 rounds for MuzzleLoader (2 rounds for rare Breachloader)
Flintlock Musket
vs. UAC
-2 to hit(due to jamming/misfires)
1d8 per FDM of Target
Range: 50ft/100ft/150ft
Reload: 3 rounds (2 rounds for rare Breachloader)
Flintlock Blunderbuss
vs. UAC
-0 to hit(due to multiple projectiles)
1d6 per FDM of Target
Range: 20ft/40ft/60ft
Reload: 4 rounds
-0 to hit(due to multiple projectiles)
1d6 per FDM of Target
Range: 20ft/40ft/60ft
Reload: 4 rounds
Flintlock Blunderbuss Pistol(Dragon)
vs. UAC-0 to hit due to multiple projectiles
1d4 per FDM of Target
Range: 10ft/20ft/30ft
Reload: 4 rounds
Matchlock Weapons
For Matchlock versions of the above weapons, a round must be spent before firing, lighting the match.
Note that this effectively adds 1 round to the reload time, for getting of a second shot.
For the first 3 rounds after the match is lit, the weapon can be fired. After that, the match has gone out and round must be spent putting a new match and lighting it.
Arquebus
Treat as a Matchlock Musket
Heavy Deck-Mounted Arquebus
Same as arquebus, except:
-0 to hit because it's mounted
-0 to hit because it's mounted
1d10 per FDM of Target
Range: 70ft/140ft/210ft because it's mounted
Range: 70ft/140ft/210ft because it's mounted
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