- To emphasize the Horror element, I wanted to tone-down the high degree of tactics you get in CP2020
- Really you can adapt it fairly easily to CP2020, so I'd rather write it up with a system that more people are familiar with
In any case, as a Cyberpunk game, it needs to have limb-loss(so they can be replaced with cyberlimbs) and a somewhat more modern look at medicine. So I believe this calls for yet another custom Death and Dismemberment table:
The Table
Upon taking damage which leaves a character with 0 or fewer HP, roll a d10 + the number of negative hitpoints the character has.
- 1-2 A Flesh Wound: No major damage, but you now have a bitchin' scar: changes your CHA by 1d3-2(within range of 3-18)
- 3-4 Stunned: character is not killed, but is useless for the rest of the combat
- 5-6 Hit an Artery: Unconscious. Lose 1 HP per rounds until first aid is applied. Dies if bleeding brings HP to -10
- 7-9 Internal Bleeding: Unconscious. At the end of each turn make a Fortitude Save or die, until emergency surgery is performed
- 10-12 Maiming Locational Hit: see sub-table
- 13-14 Killed Instantly
- 15+ Horrific Demise: somebody get a mop
Maiming Locational Hit Sub-Table
Roll to see which limb is destroyed/paralysed/severed/napalmed etc.- Toe
- Foot-Also see Hit an Artery
- Leg-Also see Hit an Artery
- Finger
- Hand-Also see Hit an Artery
- Arm-Also see Hit an Artery
- Nose-Also see Stunned
- Ear-Also see Stunned
- Eye-Also see Stunned
- Both Eyes-Also see Stunned
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