Monday, 29 October 2012

Roving Cultist Thugs

Appearing: 
3d4 Thugs
1d2 priests
1d10 zombies(when appropriate)


Thug
Thugs are fanatical and will fight-on despite serious injury as long as they are in the presence of a Priest.  In this case, they get a +5 to all Cool/Stun checks.
INT 4 REF 5 COOL 6 TECH 2 BODY 6 EMP 7 LUCK 5 MA 8
Skills:

  • Pistol 8
  • Brawling 4
  • Dodge 4
  • Awareness/Notice 4
  • Disguise 3
  • Occult Knowledge 3
  • German 5
Equipment:
  • Slightly archaic Germanic villager clothes
  • M1879 Reichsrevolver or Mauser 1910(25ACP)
  • 1d10 archaic coins
  • crimson rider tattoo


Priest
INT 8 REF 3 COOL 4 TECH 2 BODY 4 EMP 9 LUCK 5 MA 8
Skills:

  • Pistol 3
  • Occult Knowledge 7
  • Cultist Rituals 7 
  • German 6
  • Control Zombies 8(roll of 20 on 1d10+EMP+8 controls 1d10 zombies)
Equipment:
  • Hooded robe with crimson tassel.
  • Silver Crimson Rider necklace
  • M1879 Reichsrevolver or Mauser 1910(25ACP)
  • 5d10 archaic coins
  • crimson rider tattoo 



No comments:

Post a Comment