In general, the move from the Cyberpunk future to the 1940's Eastern Europe involved a reduction of rules:
- I dropped the character class system since most of the classes don't make sense in this setting(anyway, the classes are mostly just extensions of the skill-system)
- A few skills are no longer relevant
- Cyberware is no longer relevant
I'm going to try and make a few posts in the near future with more details about the house rules.