So where am I weak? One place I've noticed is in coming up with fully-fleshed out NPCs. So here is a list of some NPCs for the campaign:
Cpt. Vallaria Amazonus
An officer in the Galluvian army. She is haughty and misandrynistic, yet dedicated to her job to the point of self sacrifice.
Human F Law F3
HP18 AC17 AB1 Save12
Plate Mail, Shield, Spear, Horseman's Axe, Warhorse, Saddlebags with rations, 10GP
One Eyed Jack
A local bandit of some note. He was born with unnaturally lucky, such that however many times he has lost everything, he always seems to turn up again with a new lot of ruffians.
Human M Neutral Th2
HP8 AC15 AB0 Save14
Long Sword, Leather, eye patch, horse
A prestigious Gulluvian gem dealer. He old and a bit eccentric. He may give the party escort missions, fetch-quests, etc. He will also buy any gems, jewelry, or other fine relics, though he is a discerning customer. He wants his daughter home to help him with business, rather than running around adventuring.
The party gained his good will in in session 4 and started session 5 in his house..
The party gained his good will in in session 4 and started session 5 in his house..
Mooncalf
Daughter of mooncow. She is a dutiful daughter, participating in her father's business, but she is also well trained in her true passion of sorcery. A bit clumsy on occasion. She has been feeling the itch to go adventuring. As such, she may join the party or meet them after having run away.
HP5 AC10 AB0 Save14
Nice but practical dress, emerald necklace, 3 rings, sharp gem file, spellbook: read magic, detect magic, comprehend languages, shocking grasp, Monster Summoning I
King Gob
Big green mean Goblin King. He rules the largest tribe of goblins and has united the hordes, but to what end?
HP22 AC14 AB3 Save14
Battle Axe, armor
Intricate silver ring
Warg Mount
And finally, let's not forget the NPCs mentioned in the module;
- Tinker and Daughter
- Catharandamus
- Xyzom, Boron
- Aleigha
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